Crates & Daily Rewards
Galithin has Miner, Combat, and Royal Crates. Each uses its own key and reward pool. Left-click a crate to preview its current prizes; right-click with an available matching key to open it. Leave room for the reward.
Keys and opening:
A physical key is an inventory item. A virtual key is your saved balance for that crate type. A Miner key opens Miner, Combat opens Combat, and Royal opens Royal. The current crate definitions do not require a physical key to be held in your hand.
One opening spends one matching key and selects one reward entry. An entry can contain a stack or a mystery bag. The animation is presentation; a received equipment bag then uses the separate armory opening system to reveal its item.
Preview the actual quantity and displayed chance before opening. A possible prize is not guaranteed. Royal is a crate name, not an equipment rarity; + bags can roll their named rarity or higher, without guaranteeing the top tier.
Miner Crate:
The Miner pool emphasizes materials and gathering equipment.
Reward group | Examples |
|---|---|
Scrap | Scrap Metal. |
Raw minerals | Raw forms of the fourteen custom dungeon minerals. |
Ingots | Azurite, Brucite, Tennantite, Wulfenite, Xenonite. |
Axe bags | Common and Common+. |
Magnet bags | Basic, Rare, Basic+, Rare+. |
Trinkets | Treasure Eye, Loot Call, Fortune Charm. |
The pool has 29 entries. Raw minerals are not automatically finished ingots. Check Ores for material processing and Magnets for gathering gear.
Combat Crate:
The Combat pool emphasizes weapons, armor, repair, and dungeon support.
Reward group | Examples |
|---|---|
Common bags | Sword, axe, shield, all four armor slots, magnet. |
Rare and Epic bags | Sword, axe, shield, all four armor slots. |
Rare+ and Epic+ bags | Sword, axe, shield, all four armor slots. |
Accessories | Mystery Trinket Bag; Sky Ring, Skill Ring, Life Core, Steel Guard. |
Repair and crafting | Rune of Repair, Rune of Generation, Rift Shards. |
The pool has 44 entries. A gear bag still produces an item with its own level, stats, durability, and repairs. Read Armory before choosing whether to equip or reroll it.
Royal Crate:
The Royal pool includes higher-tier gear and dungeon/crafting items.
Reward group | Examples |
|---|---|
Epic, Legendary, Mythic bags | Sword, axe, shield, all four armor slots. |
Epic+ and Legendary+ bags | Sword, axe, shield, all four armor slots. |
Accessories | Mystery Trinket Bag; Sky Ring, Lucky Eye, Swift Flow, Sage's Gift, Mana Heart, Treasure Eye, Skill Ring. |
Emblems | Mastery Emblem and Supreme Time Emblem. |
Forge Runes | Fate, Renewal, Restoration, Generation. |
Rift items | Rift Orb and Essence Relic. |
The configured pool has 52 entries; use the current preview for the complete stock. The groups above summarize useful active items rather than listing every stack separately. Check Dungeons for timer and reward items, and Custom Tables for forge and orb inputs.
Daily rewards and streaks:
On Hub Master, open or to claim the day's reward. Reset is midnight Europe/Amsterdam, including seasonal clock changes. It is a calendar-day reset, not twenty-four hours from your last claim.
Claim on consecutive dates to grow your streak. Logging in without claiming does not advance it. Missing a date restarts your next claim at day one. Changing servers does not create another daily claim.
Cycle day | Coins and player XP | Extra reward |
|---|---|---|
1 | 250 coins; 1% XP. | — |
2 | 350 coins; 1.5% XP. | — |
3 | 450 coins; 2% XP. | Miner Key. |
4 | 550 coins; 2.5% XP. | — |
5 | 700 coins; 3% XP. | Oblivion Emblem. |
6 | 850 coins; 3.5% XP. | — |
7 | 1,000 coins; 4% XP. | Weekly key. |
The seven-day cycle repeats while your overall streak continues. Weekly keys alternate: Miner at streak seven, Combat at fourteen, Miner at twenty-one, Combat at twenty-eight, and so on. These are physical keys, so keep inventory space.
Daily XP is a percentage of the full XP cost of your next character level, rounded to whole XP. It is not a percentage of only the remaining XP and is not vanilla Minecraft XP.
Streak milestone rewards:
Milestone bonuses are added to a qualifying claim once per account. Losing and rebuilding a streak does not grant the same milestone again. The milestone menu shows the current progress and reward status.
Streak | Extra player XP | Additional rewards |
|---|---|---|
3 | 5% | 1 Oblivion Emblem. |
7 | 10% | 1 Random Equipment Bag. |
14 | 15% | 1 Trinket Bag and 1 Miner Key. |
30 | 20% | 1 Equipment Bag, 1 Trinket Bag, and 1 Combat Key. |
60 | 25% | 2 Equipment Bags, 2 Oblivion Emblems, and 2 Miner Keys. |
90 | 30% | 2 Trinket Bags and 2 Combat Keys. |
120 | 35% | 2 Equipment Bags, 3 Oblivion Emblems, and 3 Miner Keys. |
150 | 40% | 2 Trinket Bags and 3 Combat Keys. |
180 | 50% | 1 Royal Key, 2 Equipment Bags, and 2 Trinket Bags. |
210 | 50% | 3 Equipment Bags and 4 Miner Keys. |
240 | 60% | 3 Trinket Bags and 4 Combat Keys. |
270 | 60% | 1 Royal Key, 3 Equipment Bags, and 5 Oblivion Emblems. |
300 | 75% | 1 Royal Key, 3 Trinket Bags, and 5 Combat Keys. |
330 | 75% | 2 Royal Keys and 5 Oblivion Emblems. |
365 | 100% | 50,000 coins, 3 Royal Keys, 3 Equipment Bags, and 3 Trinket Bags. |
A Random Equipment Bag grants an unidentified, level-matched equipment item with a Basic-or-better target tier. Follow its identification instructions to reveal the roll. An anniversary cosmetic or extra profile badge is not promised by the listed milestone items.
If the menu reports a reserved claim, reopen it to collect the reward. If it asks for staff review, contact staff instead of assuming it is a fresh unclaimed reward. Oblivion Emblems can replace eligible unaccepted quest offers.
Other key sources and voting:
Queue fishing can award virtual crate keys according to catch tier; see Overworld. For purchased keys, inspect the current store listing and delivery terms.
is currently marked Coming Soon. No active vote-site rewards or vote streaks are promised here. Daily claims, AFK earnings, and crate openings are separate systems. Profile badges are covered in Abilities & Talents.




