Trinkets…
Rings and necklaces occupy their own equipment slots. Each rolled trinket has 5–25 uses, with the item displaying its remaining and maximum uses. Some trinket effects work globally, while others activate only inside dungeons.
Ring | Effect | Where |
|---|---|---|
Air Step | Nullifies fall damage | Global |
Barrier Ring | Nullifies explosion damage; 75% projectile dodge chance | Global |
Climb Ring | No effect text is configured | Unspecified |
Life Ring | +1 Regeneration | Dungeon |
Loot Call | Teleports items within magnet range to you | Global |
Quick Bite | Instant eating | Global |
Skill Ring | +1 level to unlocked abilities | Global |
Sky Ring | Grants elytra wings | Global |
Swift Climb | Instant climb up to two blocks | Global |
Time Ring | Time Emblems are 50% more efficient | Dungeon |
Treasure Eye | Shows chest types within 16 blocks | Dungeon |
Ward Ring | Immunity to poison, wither, slowness, mining fatigue, and fire | Global |
Necklace | Effect | Where |
|---|---|---|
Arcane Force | +50% of total Ability Power | Global |
Bounty Mark | +25% item quantity chance | Dungeon |
Fortune Charm | +50% item rarity chance | Dungeon |
Life Core | +25% of total Health | Global |
Lucky Eye | +25% of total Lucky Hit chance | Global |
Mana Heart | +100% of total Mana | Global |
Mana Spring | +50% of total Mana Regeneration | Global |
Sage's Gift | +100% player experience gained | Dungeon |
Soul Mark | +100% of total Soul Chance | Dungeon |
Steel Guard | 50% less durability damage from attacks | Dungeon |
Swift Flow | +50% of total Cooldown Reduction | Global |




